Improving number of POI for S2 cells solution and map updates for PoGo.
Hi all, i m a PoGo and Ingress player, i live in a rural area, i think that discussion would be interesting also for city or other scenarios.
All info I would love to share are debates already spoken by a guy that wrote this article:
"Improving wayfarer and PoGo submission"
Particularly i would love to focus on the possible solution of pokestop density inside a S2 cell. I mean more pokestop near each other and an improvement on S2 L17 limitation(of 1 POI x cell).
First to read this article and learn more about this problem,I thought that a S2 L18 was a possible solution, more little space cells then more pokestop appears, but it would remove other pokestop that already exist.
The solution in the article is to spread POI for density (S2 L16)
I love this idea!
I would like to know what are your ideas about.
Last aspect i would like to talk about are water and green areas that are not up to date, that would be useful for make new raid ex gym, new nest and water spawn.
P.s. This is just a feedback, niantic company should be the one that cure technical aspects, algorithms and internal game features, but i would like to start spread that message from here, i haven't seen any other place where to post this as a community feedback (not an individual feedback) to the developers.