What if no one reviewing waypoints in local community?
HoshhiiiAV-PGO
Posts: 0 ✭✭
Most of people are adding more and more waypoints but not even reviewing a single waypoint. So, added waypoints are suck (in voting) forever?
Best Answer
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SantaBumba-PGO Posts: 25 ✭✭
Hint: Rather than adding wayspots to WF, add them in 4Square. If you don't have local reviewers, the wait time is probably equivalent to the time it takes Niantic to do a 4Square import in your area (Make sure to complain).
Less overall effort from your end for the same end goal. It's sad, but it's true.
Answers
Yes if everyone only submits and no one reviews then nominations will get stuck for years. However this will not happen in most areas because view areas are very large and on average anyone within 200-300km can vote on your nomination. This means even if your locals are not pulling their weight then it is possible nominations will still get approved, but slowly. If you can get even a few locals to review then it could speed things up for everyone.
Here's your angle for getting your own stuff reviewed: Review a LOT. Earn upgrades like crazy, and then upgrade your submissions. They'll go into voting more quickly and be reviewed by a wider audience.
And then got rejected shortly after. Upgrades are really hit-or-miss.
Unless they're used on surefire 5* nominations, and the reviewers aren't such trolls.
Hint: Rather than adding wayspots to WF, add them in 4Square. If you don't have local reviewers, the wait time is probably equivalent to the time it takes Niantic to do a 4Square import in your area (Make sure to complain).
Less overall effort from your end for the same end goal. It's sad, but it's true.
Foursquare have been a one time imports in each country, and there's no clue if they will ever do them again in any place due to their pathetic quality.
Where did Niantic say they were concerned about the quality of the 4Square imports?
Best asnwer is to add via Foursquare..., lol.
I think that it was Casey the one who acknowledged the problem and said something along the lines of preventing such issues in the future. So they were slightly concerned at least.
This is (at least) the second time they've imported a ton of garbage from FourSquare.
I'm not sure if Niantic out of all companies has any merit to judge anything as pathetic. Or, they might be the experts in that field and might be the leading figure.
On a serious note, this would imply that the WF team CARES about the quality of POIs, which, given their track record, is most likely false x)
One man's trash is another man's treasure. Even a single import of 2 POIs in an empty cell (so, 1 stop 1 gym) is already profitable. Taking free work, copy pasting it into the database, then reap profits from the raids done at that gym.
Scale that to the huge ammount of POIs every import brings and you're looking at a very lucrative business model.
But they could just activate imaginary wayspots in every square like some AR games do if it were that simple. From what I've seen their actual goal is to build the premier database of AR waypoints and sell that to other people. They want to be an AR company, not a game company. Unfortunately for them, some manager along the way decided quantity over quality and now they make decisions that actively hurt their data integrity.