Are lower density areas getting priority?

I submitted four Waypoints over the last three days, of the four, I upgraded one. The others I did not upgrade and were all in the same relative area, the last waypoint I submitted in an area that had no waypoints was put into voting before the upgraded one where there were five others.
Comments
From what I understand yes but if you are too far from bigger cities and have few to none reviewers around it can become a dead zone.
@CarolFig1607-PGO this is in a city it's just one particular S2 Cell that has nothing it with other Waypoints nearby in a neighboring S2 Cell
I see you're only talking about 3 or 4 days. Check back in a month or two.
Niantic slow-tracks nominations that are 30 miles from a city. Well, your exact distance varies depending how the cell maps landed. But a city slow-tracks a HUGE area around it.
Niantic should reduce the area for slow-tracking. Or completely rewrite the algorithm - like, after 30 days in queue, it's moved to voting regardless. Then, every 30 days, if it's still in voting, widen the audience of reviewers who see it.
I think the small town that I lived was in the sweet spot. It was around 70-80km from the capital and other few big cities with big communities in a few universities. I managed to go from around 35 wayspots to 120 in the downtown area while I lived there. I think the entire review process didn't take a a couple of weeks. Same thing when I moved to the neighbor cite for a few months. It really amazed me how the City Hall wasn't a wayspot yet for the last one.
I miss the small town vibes to play. I could be at 9pm playing with no fear but in my home town is dangerous.
Niantic should reduce the area for slow-tracking. Or completely rewrite the algorithm - like, after 30 days in queue, it's moved to voting regardless. Then, every 30 days, if it's still in voting, widen the audience of reviewers who see it.
That would an excellent way to do it. Slowly widening the audience.
In my area I still have things yet to move from queue since submitting 2 years ago. And no, they have never been on hold.
you just have to look up where your area is "in the great scale".
The systematic behind it is known, it is S2-Lvl8. If you are in the same "area" as another big town or big towns, you might end up with dead zone. The Big cities just have a huge amount of wayspots that makes the area saturated.
I have seen some very complicated work on this type of thing before, but I could never do that. I do live in the suburbs of Washington, DC, however, so I'm betting so.
The thing is, that winds up being incredibly unfair to anyone in the suburbs. People in my community, including myself, recently finally got back decisions on some of our submissions that had been in the system more than 2.5 years. (And those are far from record-holders, that's the standard for awhile now.)
Niantic drastically needs to change their system of dead-zoning areas outside of a city.
(Oops. Can I delete this?)