What's More Important: Quantity or Quality?

This is something I’ve thought about a lot recently, especially with the forking of the Wayfarer database for two different demographics. Everybody who participates in Wayfarer (and OPR) exists on a spectrum of ideas. On the one side is the quantity argument, which says that the end goal is to have as many Wayspots in the games as possible, because it makes it easier to progress and enjoy the game. On the other side is the quality argument, which says that the games are more immersive and meaningful when the Wayspots represent important landmarks and places of interest, and we should work to curate the highest-quality map of POIs possible. Everybody has their own opinion on this subject, and everyone falls somewhere in the spectrum. Those who know me know that I lean heavily towards the “quality” side.

My question for the Wayfarer team is, where do you fall on this spectrum? If you had to make a black and white choice between quantity and quality as the focus for the future of Wayfarer, what would you choose?

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