Proposal for Revising the Wayspot Criteria:
Greater Inclusivity and Accessibility in Small Towns and Suburbs
As an enthusiastic player and involved resident of smaller towns and suburbs, I notice that the current criteria for nominating and approving Wayspots can sometimes be too restrictive for these areas. Especially in regions lacking large monuments, statues, or historic sites, it seems difficult to meet the standard eligibility criteria. I would like to advocate for more inclusivity and flexibility so that these neighborhoods and communities can also benefit from the positive effects of the game, and that more variety and liveliness can be created in these areas.
The Value of Green and Public Spaces in Suburbs
In many smaller neighborhoods and suburbs, you wonāt find major monuments or cultural icons, but there are small patches of greenery, squares, or pathways true green connecting houses that are used daily by many residents. These locations are often not recognized as Wayspots, even though they are valuable and vibrant for the local community. They serve as meeting spots, walking routes, and places where people gather, greet each other, walk their dogs, or pass through on their way to school or work.
Adding Wayspots at these locations would not only enrich the gameplay experience but also support the social and physical well-being of residents. It could encourage greater appreciation and visibility of these green connections and public spaces within the game. Itās not necessary for these places to have sporting or cultural functions, but that they contribute to the livability and social fabric of the neighborhood.
Inclusivity for People with Limited Mobility
Furthermore, it is important to recognize that not everyone is able to travel far or visit large monuments. For people with limited mobility, the elderly, or those without their own transport, short walks and stops in the neighborhood can make a significant difference. Adding Wayspots at accessible and relevant locations for these groups would enhance the gameās inclusivity and ensure that everyone can participate in a way that suits them.
Revision of Max Points and Distribution
Another point I wish to highlight is the current concentration of maximum points in specific areas, such as industrial zones lacking proper sidewalks or areas with little to no foot traffic. This creates a skewed perception where certain locations are deemed extremely āimportant,ā while residential neighborhoods and communities with great potential remain underrepresented.
I propose that the distribution of max points be more evenly spread across residential neighborhoods and public spaces rather than predominantly in industrial areas. This would give residents and players in these neighborhoods more opportunities to enjoy stops and gyms, making the game more fun and fair for everyone.
In Summary
I am not advocating for arbitrary placement of stops and gyms, but for a revision of the criteria that takes into account the characteristics of smaller towns and suburbs. Adding Wayspots at small green spaces and public areas within residential neighborhoods can improve accessibility, social interaction, and the overall gaming experience. This would be a step toward greater inclusivity and a fairer distribution of play locations, allowing everyone to enjoy PokƩmon GO and the benefits of being outdoors, regardless of where they live.