According to my expierience it‘s in 80% of the cases, that things dissappear.
So I have 2 hypotheses:
A) a bug is involved.
B) human staff is involved. And sometimes they skip that part.
My guess is B, because it happens at places, when it‘s confusing or the objects are kind of same quality. So the staff members might skip that decision.
Further I‘d like to mention, that Schwarzenberg is a beautiful town. I like it. In RL I‘m occassionally there.
So I have an interest in the wayspot quality there, and I‘m glad, that not everything cell related is recalculated automatically.
Let me explain, what I mean with an extreme example:
In the thread, if you followed it carefully, you might have seen, that the town has a medieval castle on a steep hill.
The castle is the wayspot of the highest quality of the town imho. And around the Castle are lots of wooden sculptures.
The fakers there used the wooden stuff for lots of fakes. Some of the sculpture wayspots there could still be fake.
Also there are lots of duplicate pictures at these wayspots now.
So if an algorithm would reevaluate the cells there, it could happen, that the castle wayspot, which is a gym, could have less likes and pictures compared to the wood carvings …. and disappear.
Same for the church.
Or the blue locomotive, that is surrounded by a lot of less important objects.
So I would prefer, that this selection is done by humans and NOT automatically.
Staff members should be forces to choose the better objects, and should also sometimes be allowed to circumvent the cell rules.
(Of course 7 active spots in 1 cell is way too much)
Small medieval town cores (like the one in Schwarzenberg) are often f***ed up by the cells, because the density of wayspot candidates of the highest quality is far higher than the cells allow.
Looking at Schwarzenberg the town hall (imho the 3rd most important object after castle and church) doesnt even have an inactive wayspot …
I guess it didnt even enter the database during the time when the old Ingress 20m rules were active for all games. And afterwards no one tried to submit it.
Fully automatic algorithms would produce a lot of chaos …..
This kind of quality management should be fully done by humans.