Now that Ingress has split from Pokémon can we go back to standards that we had before? Poke portals have saturated areas with portals that wouldn’t have been approved 8-10 years ago.
In areas with few portals all should stay, but in certain areas pokestop portals should be purged. Hopefully i am not alone, but i do live in a rural area and hate seeing generic portals that do not meet the standard that i learned on. Please, if you agree, speak up.
Good hunting out there!
That would be up to the Ingress team to decide when they launch their new system.
I think they’ll likely just keep the criteria the same as Wayfarer though
JUST AN OPINION
As a PoGo player I also worry that “too many” waypoints in game is not good for it. Not much of a game if you can step out of the door and replenish an empty storage in 1 go
I like the idea that there should be a limit on the number of occupied S2L17 cells in every S2L14 cell.
When the limit is reached any new accepted waypoint will replace another depending on how many “occupied neighbouring cells” each waypoint has.
Make the map a bit fluid…
I would make an exception for cells in larger parks that can be good places to meet ups etc.
Funnily enough, in my area I do not observe a lot of “standards” on the 8-10-12 year old wayspots that were dramatically ineligible then and are dramatically ineligible now, go figure.
It’s almost as if one cannot generalize the quality of submissions made by players of either game, or idealize the “standards” previously operated by in-house or community reviewers.
I have ‘saturated’ a few local areas with wayspots, including a lot of trail markers. This means I can go out and complete Ingress challenges without long gaps in gameplay, without having to travel out to the town and city centres. For me, this is a significant improvement in playability.
I think both games have added a lot of great things to the map. And some qualifications were questioned, then improved.
I wouldn’t be surprised if one game or the other (or both) dropped wayspots. Like, use AI to decide what’s residential (it wouldn’t be 100% correct). Or drop a category, like dog parks, non-sponsoring restaurants, playgrounds, or something. It just depends how they want their games to go forward.
For example, I know Spatial wants scans, and scanning some things is creepy. And flat things (plaques, sidewalk art) don’t scan well. But you can play Ingress fine without ever scanning. So hopefully we’ll keep everything.
For any changes to Portal criteria, you’ll need to find the Niantic Spatial community forum. This is the Wayfarer forum. After the official split, Wayfarer will migrate to Scopely.
Map fluidity comes with uncertainty. What I envision for many communities is that they might control the submission of POIs to better suit their game habits. I now see this happening for powerspots.
It is a consequence that isn’t necessarily abusive but may counter the goal to have all acceptable wayspots inputted in the database.
Plus a full sprawl does not mean it will be easy to access all the existing game objects. In some cases, physical circumstances prevent an ‘easier’ gameplay despite the abundance of wayspots. Real world elements are on the mix regarding the level of difficulty for these apps.
As stated it is just an opinion but the way I see it…
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Constant claims that it is unfair on rural players due to lack of nomination possibilities has lead to the lowering of the criteria to increase wayspots in those areas. The other way would be to limit the amount of spots in the city.
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The numbers would have to be decided by Niantic / Scopely but as an example…
Possible 64 L17 cells in a L14 Cell. Say we limit to the 20 total / 3 Gyms in the L14 cell. All are in 1 end of the cell. Someone finds an acceptable wayspot at the other end. Remove a spot that is surrounded by others, still plenty of spots and now the spread of spots would encourage more exploration. Why explore when you can fill up your items / Gyms in a small area… -
In my opinion there are certain types on nominations that I have not heard a good argument to why they are acceptable. I would refuse them but the agreement has been to accept them. So that I don’t effect game play for others I decide to Skip.
As stated, its just an opinion. Maybe I should have kept these ideas for when I release my new game “SlimboyFat71 Go”
May be the decision of which wayspot to remove could be a mixture of “neighbouring cells” and “votes”.
I am also presenting the counter-arguments of an opinion that we share. It may help to add feedback continuously to reach a reasonable concept.
This IMO is by design though. Rather than it is just unfair, a map that gains objects via real objects will always be skewed towards areas that have more.
This is exactly why discussions are integral in attempting to mirror the nuances of the real world.