Overcrowded Waypoints?

Not sure if this is the right section for this post!

I’ve been trying to improve my local play area, and I noticed these spots with Waypoints that overlap each other. Is this something I should be reporting in-game, or is it intentional for them to be on top of each other like this? I only ask because it makes clicking the individual way spots difficult. According to IITC, one of these cells has too many gyms as well.

Thanks for any input!

2 stops overlapping
Coord: 33.777347,-117.934545

2 Gyms/1 Stop overlapping
Coord: 33.775141,-117.93586

Edit:
To include some missing context:

These stops are in the city’s Civic center. It is currently undergoing a major revamp and revitalization.

One of the reasons we were cleaning up the area as a community, was because we wanted to remove any non-existent POIs, and move inaccurately placed Waypoints to their correct spot on the map. There are actually a couple more cells in the area with multiple stops within the same cell.

One of our concerns now, is that with some cells having multiple Waypoints, once the center revamp is complete, we want to make sure we can add the new POIs (should there be any) and ensure we have the right amount of stops and such required and have them correctly count towards any possible new gyms.

Thats normal. Pokemon go have their own inclusion rule. As long the wayspot is in their own cells, they might appear close to each other. In addition, sponsored pokestop might add to this condition.

Anyway clicking is easier if you rotate and click from the other side. And those gym barely overlap in my opinion. I have seen worse, that i nd to click from raid list to join raid

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Got it! In this case though, the gyms and stops are all in the same cell, the stops in particular are on almost the same exact coordinates.

I assume you have marked the stops in blue and the gyms in red. In the past, Niantic did not recalculate the S2 cell after a location edit, and a moved Wayspot retained its PoGo status. They have changed the way edits work, including restricting how far you can move a Wayspot through an in game edit.

If the poi are actually there, imo no report needs to be made. If the cell is ever recalculated, these too close ones may go away.

Even more interesting, these spots were actually moved within the past 2-4 months, and some were reported by myself! As I mentioned, I’ve been working on making the area more accurate due to some heavy construction that’s been taking place within the past 6 months to.

They were moved from incorrect locations (clearly placed there initially because the cell was empty) and were placed in the current cells shown in the screenshot after the report was approved by Niantic. But it sounds like because Niantic moved them there it’s an intended placement and feature? Just wanted to confirm really!

Hmm… I have seen reports from others that when a gym is involved in an edit the cell may be slow to recalculate. If the current placement is correct though, I still see nothing to report to Niantic. I don’t even know how you would go about reporting that “this L17 cell has too many pokestops or gyms” :woman_shrugging:

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Location edits are meant to be checked against the proximity rules. If these edits have been done recently and not checked against the proximity rules as expected, it could be a sign that something isn’t working properly with the system and that the team needs to look into fixing whatever has gone wrong.

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Yeah that was my understanding as well, to prevent abuse when submitting new stops and edits. The changes in my screenshots were definitely done within the past 4 months max.

Those pokestop will be gone after recalculation. As long the location is correct, there is no need to do anything. Some of the wayspot might turn into power spot after recalculation

Interesting! These waypoints moved no more than 4 months ago. Do you know how often the “recalculation” is done? Or when the last one was? Obviously I don’t want to lose POIs in game, but now I’m genuinely just curious about all of this now as it seems like a kind of anomaly haha. I feel like understanding how/why this happened would be something important for me to consider in the future when making edits to waypoints in-game.

Anyway you shouldnt move wayspot because its in more convenience place. Just keep those wayspot at correct location. And leave the rest to niantic. Moving wayspot for the sake of s2 cells is considered abuse and can get into warning ladder system. Anyway i dont know how often recalculation done.

Yes, that’s correct, that is what I am saying was done here.

Me and members of my community submitted location edit reports because the Waypoints were in inaccurate points on the map. We submitted the correct points and Niantic moved them to their accurate location.

We thought we would lose some gyms and stops because of this, but as you can see, they remained, with some overlapping.

I was just looking for clarification on how this works now so that I can take it into consideration when submitting future location edit reports.

I will let niantic answer that. But for time being, just enjoy it

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To include some missing context:

These stops are in the city’s Civic center. It is currently undergoing a major revamp and revitalization.

One of the reason we were cleaning up the area as a community, was because we wanted to remove any non-existent POIs, and move inaccurately placed Waypoints to their correct spot on the map. There are actually a couple more cells in the area with multiple stops within the same cell.

One of our concerns now, is that with some cells having multiple Waypoints, once the center revamp is complete, we want to make sure we can add the new POIs (should there be any) and ensure we have the right amount of stops and such required and have them correctly count towards any possible new gyms.

Hi @MoreMordred
I’ve moved your topic to Bug Reports & Technical Support in hope that Niantic will have a look at this case of missing recalculation.
Thanks for reporting

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I can provide more examples of cells within the area that have too many stops as well!
As I mentioned, my intent isn’t to just get rid of POIs. If this issue might potentially affect how future stop/gym additions are calculated, I’d rather have the issue sorted out now than after the area remodel is complete.

Thank you all for your help so far!

Personally i would like more pokestop for lure in community day. But anyway, u should just focus on eligibility and its position. Instead bothering if its too much or too less. Correct it if the location is wrong and leave it if its correct . If there is new object in park, submit it. Anything removed can be reported for removal. Anything else, leave it to niantic

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Just stumbled across this pair of stops in the same Civic center area as the initial spots I posted. It was super hard to get the second stop since they’re on the same point on the map lol. Something is definitely funky with the location edit recalculation!

Coordinates: 33.776204,-117.935421

I believe the location should be correct. One of it should be changed to powerspot but reporting it might cause it to be removed instead. You are free to report said wayspot.

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So if an existing waypoint gets moved and it happens to be on the same coordinates as another POI, it’s supposed to turn into a power spot? Has that been stated somewhere I can read?

Just to remind you, these are all previously existing waypoints that were in incorrect locations which I submitted location edits for about 4 months ago. The main “bug” being reported is that the recalculation for proximity to other POIs isn’t being done correctly.